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Flightgear airports
Flightgear airports










flightgear airports
  1. #FLIGHTGEAR AIRPORTS UPDATE#
  2. #FLIGHTGEAR AIRPORTS CODE#

#FLIGHTGEAR AIRPORTS UPDATE#

Note: this is not the recommended practice, will update once I implement it. Each file had to be inspected for the keywords "KHAF" which eventually was found as 942050.stg. This folder contains several files ending with. There is only one default terrain folder, so that makes it easy: navigate to w130n30/w123n37 folder. How were these towers added? The airport is Half Moon Bay - KHAF, so navigate to FlightGear/data/Terrain. I was able to add two radar towers and a control tower to Half Moon Bay airport (KHAF). Use several copies of the object at different heights to get the height correct. stg file in the relevant scenery directory, and edit the file to include the model name and the location.ĥ. (I was not able to export data using E or D as instructed )Ĥ. Browse to internal properties in File > Internal Properties and note the latiitude and longitude. (Optional - place the model by pressing Spacebar > Left Click on model, Left Click on position you want the model.)ģ. Go to chase view and view the UFO from above, the UFO is transparent so you should be able to see the spot directly underneath. Press Pg up to navigate to the location you want, press pg dn to stop.Ģ.

flightgear airports

The following procedure is the best I have come up so far, doubtless to be improved.ġ. Unfortunately it is not possible to add models directly to flight gear this way. I found that frame rates were not too badly affected, which is a good thing. The above method is a good way of testing frame rates with added scenery. The Cessna 172 in the background appeared out of nowhere, possibly an AI aircraft, inserted by FG itself, which is fine, except for the fact that it is floating above ground. For example inserting five hangars on top of each other will result in maybe three of them appearing above ground, and one will be more or less at the correct height, not floating above the ground. To obtain the correct height settings of an object above ground level, deploy an object in the same location at different heights (eg 12, 13, 14, 15). These were added by obtaining coordinates from Google Maps as well as from driving to the location in Flight Gear using the Amphibious Vehicle.

flightgear airports

3ds and colored red material) on the tarmac. The current state of scenery: The Cessna 172 N1234 is parked on the apron, with two King Airs, and several red hatchbacks (original. Three such sets of data were created, height above ground was also incremented through the spreadsheet. The rows were created using a spreadsheet to add an offset to the longitude or latitude, and automatically calculate the next row. The main concern here was frame rates, so adding trees did got me frame rates in the 20s (20fps) which was acceptable - on the 2015 model HP Celeron. Selected Object - Path: Models/Buildings/water-tower.ac Latitude: 21.44821987 deg Longitude: -157.76401180 deg Altitude ASL: 8.2298 m (27.0006 ft) Heading: 0.0 deg Pitch: 0.0 deg Roll: -0.0 degĪdded some trees, about 100 trees and 3 rows of them. Model data exported to /home/starlight7/.fgfs/Export/ufo-model-export.xml model data exported to /home/starlight7/.fgfs/Export/ufo-model-export.xml

#FLIGHTGEAR AIRPORTS CODE#

Maybe the Nasal code can be appended to make the earlier versions more capable. The 2018 version does make it easier to update scenery because the UFO does actually export data to the console. If the row of trees is not going in the required direction, add different increments to the Lat and Longitude values.Add a row of trees by increment the Longitude and Latitude by 0.0001 degree.Add a large object to that spot to check for visibility.Find the location where the line starts using the UFO.The line of trees on left side of runway is done.ĥ) The cafe building- including trees - tarmacĦ) Large building on the left - parking areaĩ) Tree clumps at either end of the runway - far right side of runway, far left of runwayġ0 ) Boats - lots of boats - a line of identical sailboats - maybe 20












Flightgear airports